Halo Infinite will get some much-needed changes and improvements to its multiplayer Battle Pass as soon as this week, developer 343 Industries revealed. At the moment, the game’s Battle Pass is being criticized in plenty of aspects, but it looks like the developers are aware of these issues and are now making the necessary corrections.
Halo Community Manager John Junyszek took to Twitter to announce that Halo Infinite‘s Battle Pass will get a few changes later this week. To start, 343 Industries is adding “Play 1 Game” which will allow players to simply play the game and be able to progress through the Battle Pass – something that was not present at the multiplayer’s launch.
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Additionally, they’re also doubling the duration of double XP boosts from 30 minutes to one hour. This was an initial criticism levelled at the double boosts for simply not being very valuable as big team matches could last upwards of 20 minutes. It seems like players will get a bit more time to rack up double XP and make their progression through the Battle Pass a lot smoother.
Halo Infinite shadow-dropped its standalone free-to-play multiplayer this past week to a stellar reception, amassing hundreds of thousands of players on day one. The multiplayer continues to go strong, with its refined gameplay being a focal point. However, the Battle Pass has since been criticized for its poor implementation and lack of or slow progression. Some players even slammed it for being an “unenjoyable grind” to get through.
343 has promised to make more changes to Halo Infinite‘s Battle Pass apart from these initial minor improvements.
Halo Infinite‘s single-player campaign will release on 8 December 2021 for Xbox One, Xbox Series X/S and PC, and will also be available on day one via Xbox Game Pass.
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Source: John Junyszek Twitter