Alien: Isolation Devs Working on a New Sci-Fi Shooter

"It's our new IP"

Alien Isolation SciFi Shooter FPS Creative Assembly
Alien: Isolation Devs Working on a New Sci-Fi Shooter

Creative Assembly, the developer behind 2014’s survival horror title Alien: Isolation, has confirmed work on a new sci-fi first-person shooter. The game will be a new IP, meaning it likely won’t be connected to the Alien universe. No details were offered by the studio about the unannounced project.

In a recent interview published in Edge Magazine (via GamesRadar), Creative Assembly director Gareth Edmondson and creative director Alistair Hope spoke a bit about this new IP without giving away any major details. However, we do know that it won’t be another Alien game as the studio seemingly wants to branch out to new ideas.

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Chief Product Officer Rob Bartholomew expressed his excitement about the studio’s next major project, stating:

 “It’s our new IP, and it’s a world that we’re creating, and of course we’re wringing our hands over it and we really want to get that right. We want to understand what authenticity in a blue ocean or an open sky looks like, when you’ve got a blank page in front of you.”

Hope said that it they need to “understand the source material” when creating this mysterious title, but it will be a world that the developer will create. It’s unknown if this means that it will be based on a pre-existing IP or if it’s something entirely new.

Before the studio got the spotlight with Alien: Isolation, it was largely responsible for the Total War series. However, with the next project being a sci-fi FPS, it will be new creative territory. Alien: Isolation featured some elements of action, though it’s first-person survival angle largely side-stepped being a complete shooter in favour of building tension by mostly evading the xenomorph.

Creative Assembly didn’t offer any details about its release date or platforms, though we’ll surely know more about the unannounced project in the coming months as the studio has apparently been working on it for the last four years.

Source: GamesRadar

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