Gamers are waiting in anticipation for AMD to release its new FidelityFX feature that enables select hardware to almost double the performance of a game thanks to AI. AMD has finally shown the technology off by showcasing FidelityFX running across not only AMD GPUs and CPUs but also its competitor’s hardware, NVIDIA GPUs. AMD FidelityFX was announced almost a year ago and has been in the works ever since. The company says that they plan on rolling out the feature to the first selection of games on 22 June as it offers some incredible performance boosts at no additional cost.
For those who don’t know, FidelityFX Super Resolution is AMD’s answer to NVIDIA’s Deep Learning Super Sampling, or DLSS for short. AMD says that, unlike NVIDIA’s DLSS, FidelityFX does not need machine learning to boost the performance of games. While it is still too early to compare the technology directly, NVIDIA promises up to 118% performance boosts in some cases.
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AMD says that FidelityFX will offer four different upscaling modes for consumers. There’s the Ultra Quality mode that saw Godfall get a 59% performance boost at 4K running on a Radeon RX 6800 XT. This mode took Godfall from 49FPS to 78FPS. There’s a Performance Mode that boosted the game from 49FPS all the way to 150FPS. FidelityFX will also include a Balanced Mode and Quality Mode. However, direct stats on these two modes are not available yet.
A big shocker statement from AMD claims that FidelityFX will not only work on AMD hardware but also NVIDIA GPUs too. The company showcased Godfall running on an NVIDIA GTX 1060 at 1440p. The FidelityFX Quality Mode managed to boost the game by 41% from 27FPS to 38FPS. While this may seem like a small step, Godfall is quite a demanding game and the GTX 1060 is not a very powerful GPU.
Keep in mind that NVIDIA’s DLSS does not run on non-RTX cards, including the GTX 1060. So here we have AMD basically doing what NVIDIA can’t do on the company’s own GPUs. It is quite funny, to be honest. AMD FidelityFX is also being developed for current-gen consoles including the PS5 and Xbox Series X/S so it is just a matter of time before console owners can benefit from the technology too. This is thanks to the open-source approach that AMD took when developing the tech.
AMD says that devs have to work with the company to deploy the FidelityFX tech into their games. However, AMD says that it should get easier for developers over time. At the moment, AMD has over ten game studios and engines working on FidelityFX by improving current and upcoming games. It is unclear which of these are available in time for its launch on 22 June.
Watch the full showcase of the tech running down below.