The Apple AR headset has been in the rumour mill for almost three years now. According to reports, Apple is working on an AR headset with some incredible specs and performance. The device is expected to pack two 4K OLED microdisplays made by Sony alongside 6-8 optical modules that will provide continuous video see-through AR services. I

n short, the AR headset will transform your view into an inactive experience integrated into the Apple ecosystem. With the 4K OLED displays, users can binge their Apple TV+ content while checking up on the news and using FaceTime with the family. It sounds great on paper.

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According to a new report by well-known analyst Ming-Chi Kuo, Apple is prepping to announce and release this AR headset in 2022. The report claims that the headset is powered by Apple’s M1 silicone alongside another in-house low-end chip that will handle all the motion and sensor work. Ming-Chi Kou says that the Apple AR headset will pack Mac-level computing power.

The tech inside the Apple AR headset will also allow the device to work untethered. In addition, the device will have a specific wide range of applications that will make it stand out from its competitors.

“We predict that Apple’s AR headset to be launched in 4Q22 will be equipped with two processors. The higher-end processor will have similar computing power as the M1 for Mac, whereas the lower-end processor will be in charge of sensor-related computing.

Apple’s AR headset requires a separate processor as the computing power of the sensor is significantly higher than that of the iPhone. For example, the AR headset requires at least 6-8 optical modules to simultaneously provide continuous video see-through AR services to users. In comparison, an iPhone requires up to 3 optical modules running simultaneously and does not require continuous computing.

The power management unit (PMU) design of the high-end processor is similar to that of M1 because it has the same level of computing power as M1.

Some reports claim that the device will rely on the Apple ecosystem. This means you’ll need an iPhone or Mac to sync it and stream your content and apps. However, Ming-Chi Kou now says that this is not the case. The report details the Apple AR headset as a separate box and standalone platform. This means it can live alone outside of other devices and won’t rely on specific hardware other than what is built into it.

Ming-Chi Kou says that the standalone feature of the Apple AR headset will help position the device above other similar tech in the industry.

“If the AR headset is positioned only as an accessory for the Mac or iPhone, it will not be conducive to the growth of the product. An AR headset that works independently means that it will have its own ecosystem and provide the most complete and flexible user experience.”

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Source: 9to5Mac

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