During the Xbox Showcase event, Obsidian finally shed some light on its upcoming first-person fantasy RPG Avowed. However, while the reveal was exciting, fans could not help but feel that the game didn’t look great. Many of the criticized the general art style and visual polish saying it looked dated. So much so that many of them referred to the game as a PS3 and Xbox 360 project.
Over on RPG Codex, a forum was created where fans dissected the trailer and screenshots frame by frame. Many of them threw negative comments around everything on display. From the textures on the enemies to the wonky, low-polygon environments. Since the forum thread gained popularity, it forced a developer from Obsidian to speak out about the concerns.
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Brair Diem claims that Avowed hasn’t even entered Alpha testing yet. He says that the game will get refined in various ways. The overall lighting, for example, will get refined. We know that Avowed has been developed on the Unreal Engine 5 so hopefully, Obsidian will take advantage of the various lighting effects on offer in the game engine. One of which is the Lumen GI which produces high-quality global illumination.
Diem continued to state that Avowed will stay in Alpha and Beta for a long time. So much so that the game will remain in testing longer than any previous Obsidian title. He also followed up by saying that Avowed is a “big and open” game which is larger in scale than The Outer Worlds.
At the moment, Avowed is targeting a late 2024 release date. The game is in development for Xbox Series X/S and PC and is scheduled to launch on Game Pass. Check out the trailer below.
Source: RPG Codex