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Blizzard Did a Poor Job With Diablo: Immortal Announcement – Still a PC Developer First

Everyone and their pet Treasure Goblin knows that the Diablo: Immortal announcement at last year’s BlizzCon and the fallout not only surrounding the announcement but the “don’t you guys have phones” statement really caused some massive outrage from fans of the ARPG franchise and Blizzard. Ahead of BlizzCon 2019, Blizzard has reiterated that they are still a PC developer first and that they did a poor job with the Diablo: Immortal announcement.

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Speaking to GameSpot in an interview, the Blizzard president J. Allen Brack explained that they did a poor job of emphasizing that they are a PC developer first. Check out the statement below.

[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#16DDEB” class=”” size=”22″]I think the thing that we did a poor job of when we announced Diablo: Immortal was contextualizing what we think the future can be and what we think of mobile in particular, and I also think the key thing that was lost, that we did a poor job double emphasizing, is we are a PC developer first. And then we look for other platforms that we think are awesome that can support the types of game play experiences that resonate with the type of games and values that we want to put forth into the world. And the example of that is, there was a little bit of a backlash when we [announced] that we were going to port Diablo 3 to consoles as well.[/perfectpullquote]

That’s great to know but what many fans would probably want to see now is proof of this at BlizzCon 2019, which kicks off in less than a month on 1 November 2019. Blizzard promised to reveal more about their other Diablo projects this year and there have been rumours floating around that Diablo 4 could release in 2020. We will have to wait and see what happens at BlizzCon 2019, but fans are definitely expecting a lot.

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What do you think about the statement from J. Allen Brack and what do you hope to see Diablo 4 at BlizzCon 2019? Let us know in the comment section below.

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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