Call of Duty: Warzone 2.0 is expected to usher in a so-called “new generation” of Call of Duty. In a new blog post, Activision has detailed some of the things players can expect when the game arrives. On 16 November, Call of Duty: Warzone 2.0 will launch as a free-to-play game and act as the successor to the original game played by over 125 million players.
While Activision still plans on releasing more information regarding the Warzone 2.0 launch, so far we know when the game is arriving, what map we can look forward to and how the game acts as an extension to the series.
Call of Duty: Warzone 2.0 will feature a map called Al Mazrah. This marks the biggest Call of Duty: Warzone map ever made.
Meticulously crafted and polished by a host of developers across multiple studios, offering distinct and diverse geography never experienced before in Call of Duty: Warzone before, this brand new map is immense, dynamic and rewarding, and built literally from the ground up with the emphasis on loading up your favorite custom weapon, dropping in, exploring the vast landscape, and having a hell of a good time doing it.
Players will be dropped into a massive metropolitan area that features a range of biomes. There are coastal towns, depts, deserts, rocky mountains, underwater areas and many more. All of these unique areas will give players new ways to explore the map be it on land, air or water.
Located in Western Asia, the Republic of Adal defines just a small part of the original cradle of civilization, an unfortunate result of modern state lines being drawn to control the gifts it gives to the world.
No other place in the world has an abundance of natural resources right on a coast that sees an incredible amount of international trade. And that is what makes it a battleground for foreign powers at the cost of the local population.
Some locations detailed in the blog post include the Oasis, Taraq Village, Rohan Oil, the Al Safwa Quarry and the capital city called Al Mazrah City. You can see from the map below that this location is massive and includes 18 key locations placed around the map. You can read the entire map post from Activision here.
Apart from the giant new map, Call of Duty: Warzone 2.0 also boasts the new COD engine designed in-house to elevate the experience to a new level. There are new ways to fight, new opportunities to encounter and more. For example, underwater exploration now adds new ways to ambush your enemies. You can also get around on water faster than before thanks to new armoured boat patrol vehicles.
Speaking of vehicles, Call of Duty: Warzone 2.0 includes dozens of new ones to jump into including light tanks, heavy choppers, inflatable boats and more.
What’s more, depending on the vehicle you’re commandeering, you can customize it with a skin, including the free “Floor It” Vehicle Skin you can unlock during the Open Beta. In addition, expect to climb or drop onto vehicles, damage tires and doors, shoot out windows, and be on the lookout for gasoline, as every vehicle (including boats and helicopters) gradually runs out of fuel.
Players can look forward to a new robust feature in Call of Duty: Warzone 2.0 called “The Shop. It aims to streamline your purchases made in a match by being the go-to place to buy new stuff, upgrade equipment and more
New features include:
- Squadmate Buy Back: Just like in Call of Duty: Warzone, you’re able to buy back a teammate after they’ve been taken down either in combat, or failed to return from the all-new Gulag.
- Buy Gear: Just like the function of the original Buy Station, you can purchase equipment such as Gas Masks, Killstreaks, Armor, and more.
- Limited Equipment: Some items are likely to be limited in number, and once purchased, they are gone from the Shop.
- Buy Weapon: Prior to a match, your main preparation is focused on creating a number of custom weapons for your next match in Al Mazrah.
- You purchase these custom weapons from here. Note this takes the place of a full Loadout (your Primary, Secondary, Tactical, and Lethal as well as Perks).
- Custom Weapons are constructed in the Gunsmith, and then bought here. They take up your weapon slots. Tacticals and Lethals are very common ground loot. Perks will not be available in Call of Duty: Warzone 2.0 at launch.
Activision has also changed up the general gameplay loop in matches. Instead of one safe zone closing in, some matches might provide players with multiple temporary zones to stay alive in which will disappear after a while before reconverging into one final safe area.
Sounds like the team behind Warzone has really gone all out with this new battle royal. Catch up on all the information from this post here.