Just Cause developer Avalanche Studios was once making an Iron Man game with Disney, company co-founder Christofer Sundberg revealed. The co-founder left Avalanche in 2019 to form his own studio, Liquid Swords. He recently opened up about the cancelled Iron Man project that was in development at the studio at one point, but Disney’s demands were simply too much.
In an interview with MinnMax, Sundberg spoke in some detail about the Iron Man game that was in the works at Avalanche Studios. The project was eventually cancelled around 2012 after spending a couple of years in development, but he described it as a “messy” process, especially when dealing with Disney.
Sundberg’s full comment on the scrapped Iron Man game revealed some interesting information about what exactly happened behind the scenes back then:
“It was, I was a mess by the end. It was like, shortening development time, increasing budget, we would have to hire 70 or 80 people to the team that I would have had the responsibility to find a new project for. But the development time was shortened down so much so it was impossible to do. It would have broken the studio completely if we had agreed to that.
At the end of a project when the team is scaling down, that’s when you have to find a new project, and with that one year of development time cut from the original plan, it would mean that I had one year less to find a new project for a big development team which would have been impossible, and hiring all those developers would have been a complete nightmare, so it was for the best.”
The open-world Iron Man game would’ve allowed players to take off and fly anywhere, with a heavy emphasis on melee combat as Iron Man could punch enemies through walls and objects. Some of these ideas would probably transition to Just Cause 3 and 4, which offered “flying” through the use of a handy glider.