If you have played Cyberpunk 2077 in the past week or so and downloaded the latest game update then the experience you had is what CD Projekt RED was aiming for. According to the developer, the game has now reached a “satisfactory” level of stability and performance. While they still have plans to work on various bug fixes and tweaks to the in-game engines, Cyberpunk 2077 is in a good spot. Well, according to the developer anyway.
Cyberpunk 2077 returned to the PlayStation Store last week after being removed back in December by Sony due to the game’s sheer number of bugs and performance issues. While the game came back, both Sony and CD Projekt RED urged users to avoid playing it on the base PS4 console and instead use a PS4 Pro or PS5.
Speaking at WSE Innovations Day, CD Projekt RED CEO Adam Kiciński says that the studio worked hard to make the game a better experience for players. He says the number of bugs and fixes, combined with the performance tweaks has improved Cyberpunk 2077 to a satisfactory level.
“We have already reached a satisfactory level of stability. We have also worked on the overall performance, and we are quite satisfied with that. Of course, we have also fixed bugs and glitches, and we will continue to do so. Over time, we will be introducing fixes to the general systems that players have pointed out as needing improvement.”
While Kiciński didn’t go into detail regarding what general systems they are working on introducing, hopefully, players can see a more active, natural world in Cyberpunk 2077 soon. Let’s be honest, the general gameplay is quite shallow and Cyberpunk 2077 is missing a lot of promised/shown-off features. This includes police responses, NPC AI systems, character customization and more.
CD Projekt RED is still working on Cyberpunk 2077 regardless of where they think the game is. We still have various updates coming our way including the PS5 and Xbox Series X/S enhancement patch. We can only hope this all goes smoothly.