The lowest-rated game of 2023, The Lord of The Rings: Gollum has been in the spotlight ever since it launched back in May. The game was a dumpster fire with media and fans scoring it as low as 1/10. In our review, we explained just how horrible the experience was due to its game-breaking bugs, dated visuals, uninspired gameplay and clumsy parkour.
Shortly after its release, the studio behind the game, Daedalic Entertainment released a statement apologising for the experience they had delivered to fans. In the statement, the studio agreed that The Lord of the Rings: Gollum was an “underwhelming experience” that did not meet the expectations. The studio promised to improve the game with future updates.
But according to a new report, the so-called “apology” statement released by Daedelic Entertainment, wasn’t actually written by the studio. In fact, the studio had no idea it was even being released until they saw it online.
In an interview with German gaming outlet GameTwo, several developers on the project, who are no longer at the studio, said that they had no knowledge that an apology was being written and released. The sources also claim that Nacon, the publisher for Gollum, handled the entire situation and that Daedelic had no say or input in how this was done.
The sources also claim that the entire apology was written in ChatGPT and was not compiled by any person involved in the project whatsoever. It was then released to the public and that is when the staff at Daedelic discovered the statement.
Of course, various staff at the studio have openly expressed their disappointment with the game. So even if the public apology was half-hearted and written by AI, that doesn’t mean the studio didn’t feel sorry for the project. The ChatGPT apology simply speaks volumes about how little Nacon cared about the game.