LawBreakers released back in 2017 and it failed terribly. There is no getting around the truth here. The game released as a “non-overwatch” clone but it was basically Overwatch with less gravity, crazy in-game purchases and it oozed of arrogance… Just like its creator Cliff Bleszinski. The game was not a success at all selling very little copies and forcing Cliff’s new game studio “Boss Key” to close its doors. Cliff ultimately left the gaming world as a result but recently posted on Instagram as he reflected on the failure of the game saying he should have never gone political with it.
Cliff mentions that he is currently working on a memoir of his own life in the video game industry which may or may not be an interesting read.
But even with him opening up about the game, people are not having it. Many gamers around the world are chiming in about their view on not only Cliff Bleszinski but Lawbreakers too saying “he made a generic game when the market was already over-saturated“. Another user simply says “No, your game just sucked and people don’t like you“.
Lawbreakers was an unfortunate incident but hopefully, people can use it as an example when going into video game development. The video down below will explain just why Lawbreakers failed;
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