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Crash Bandicoot 4 Will Not Have Microtransactions…. At Launch

Last week we reported that the upcoming Crash Bandicoot 4: It’s About Time could feature some sort of microtransactions system. This was after the Microsoft Store listing revealed the “in-game purchases” warning. However, it seems the upcoming sequel will not have any microtransactions after all. Well, not at launch anyway. Developer Toys for Bob cleared the air on Twitter.

Read: Ghost of Tsushima Review Embargo and Dynamic Title Screen Revealed

It seems the reason why the game was listed to include in-game purchases was due to the free cosmetic skins that were included as a pre-order bonus.

In order to rectify the listing, Toys for Bob will now give the pre-order skins away to everyone who purchases the game.

Don’t get comfortable just yet. The same situation happened with Crash Team Racing: Nitro-Fueled. The game released with no in-game purchases only to have it patched in after launch. Activision and Toys for Bob released an update that allowed players to purchase Wumpa Coins. This was then spent on cosmetics in-game.

The fact that Crash Bandicoot 4 includes these extra costumes is a clear sign that the game’s engine allows for cosmetic items to be swapped around. Where there are cosmetics items, there’s always in-game purchases and knowing Activision, this will end up being a feature. While things could turn around, don’t get your hopes up.

Crash Bandicoot 4: It’s About Time launches on PS4 and Xbox One on 2 October 2020 with no microtransactions. Check out the reveal trailer down below;

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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