Cyberpunk 2077 originally featured a wall running parkour mechanic according to CD Projekt Red. Speaking to Gamereactor, Level Designer Max Pears touched on the game’s movement system as well as how the player traverses the environment. According to Pears, the game originally had a system that allowed players to run across walls. Sounds similar to something from Prince of Persia. However, it was scrapped during the design process.
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[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#FFF70E” class=”” size=”21″]“Ah, the wall running” Pears exclaimed, “that is something that we removed due to design reasons, but there’s still going to be a lot of flexibility in how you move, that’s for sure”.[/perfectpullquote]
Max reassured fans that while players won’t be able to sprint up and across walls, Cyberpunk 2077 included a lot of flexibility when it comes to movement, just not wall running.
Previous gameplay demos we’ve seen showed off some intense chase scenes. Players could leap across rooftops and mantle over walls. While we doubt the game includes a “Dying Light-like” parkour system, it looks and sounds promising. We also know players can drive various vehicles too so there’s a lot of ways to get around in Cyberpunk 2077.
It will be interesting to see how stiff or flexible you can be in the game when it launches on 19 November 2020. Furthermore, CD Projekt Red plans on sharing more gameplay for the upcoming RPG in the weeks and months ahead. Stay tuned for more coverage.
In the meantime, catch up on the latest gameplay demo down below or here. If you missed it, there’s a Cyberpunk 2077 Netflix anime coming our way too.