Cyberpunk 2077 has received a new patch, 1.52, which will address a variety of technical problems that the game is still facing. The new patch, released by CD Projekt RED yesterday, does not contain any new content, unlike the previous patch, which also introduced next-gen versions of the game.
Cyberpunk 2077’s 1.52 patch will address save issues faced by PS5 players, as well as stating that “wet roads will now be as reflective as on the PC version”. There are also dozens of other tweaks made to Cyberpunk 2077 by developer CD Projekt RED, such as “memory improvements and crash fixes”.
For PlayStation users, you can now import a save file while offline, or not connected to the PlayStation Network, and will no longer be blocked from continuing the game. There was also an issue where a corrupted save file would be created when trying to import a save file from the PS4 when no saves were exported. You can read the full patch notes here.
CD Projekt RED has stated that there is new DLC coming for Cyberpunk 2077, which will still be developed using the REDEnginge, despite the announcement that a new Witcher title is in development, but will be switching to the Unreal Engine 5 from Epic Games. There was no definitive reason given as to why they are switching from their proprietary engine to Unreal Engine 5, but we suspect it could be to speed up development time, as well as take full advantage of next-gen hardware and systems, such as haptic feedback for the PS5.
Despite the issues which have plagued the title since launch, Cyberpunk 2077 has received a tonne of improvements since then, and it is a phenomenal RPG. We still don’t know how much content CD Projekt RED has in store for Cyberpunk 2077, but since The Witcher is still a good number of years away, we can expect there is a lot more to come.
Source: Cyberpunk 2077