Dark Souls: Nightfall Fan-Made Expansion Releases in December

"A sequel to the main game"

Dark Souls: Nightfall
Dark Souls: Nightfall Fan-Made Expansion Releases in December

Those of you looking for more Dark Souls in your life can now circle 21 December on your calendar. That is because the Dark Souls: Nightfall fan-made mod releases on that day. It goes without saying that Dark Souls: Nightfall is in no way affiliated with Bandai Namco or FromSoftware and the project is entirely funded and supported by its modders.

According to the official description, Dark Souls: Nightfall is a giant new mod for Dark Souls that acts as a direct sequel to the first game. The mod not only expands the game’s story (to the creator’s vision of course) but it also introduces new characters, bosses, enemies and a whole new world map to explore.

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Dark Souls: Nightfall, as a package acts as a brand new Souls game built using the original Dark Souls engine and assets. For the most part, the game follows the original story but at the same time, includes some gameplay tweaks and more content for players to experience. The creators claim that Dark Souls: Nightfall features faster-paced combat against new and unfamiliar enemies. There are also new NPCs to meet with new side quests to explore.

According to the feature list, Dark Souls: Nightfall is inspired by Majora’s Mask and its gameplay loop and story plays a big role in the mod’s experience. There are also many weapons and other playstyles in the mod other than the katana.

Dark Souls: Nightfall is the giant new Dark Souls mod I’m working on with an incredible team including AinTunezMeowmaritusDane Brennand, horkrux, Zullie the WitchItzli, and Souv, with occasional input from a few others.

Nightfall is a direct fan-made sequel to Dark Souls, with a new story, new characters and bosses, new world map (built mostly from the existing pieces), and much more. It’s basically a brand new Souls game built using the Dark Souls engine and assets. Combat will be faster-paced, against a mixture of familiar and unfamiliar foes, with brand new voiced NPCs and side-quests. Nightfall also takes many cues from the design of Majora’s Mask, one of my favorite games.

Other than that we don’t know much else. The short gameplay trailer gives us a tease of things coming our way. Check it out down below. You can also stay up to date on the Dark Souls: Nightfall developer progress by following Grimrukh on Twitter.

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