The Dead Space Remake launched last month to instant success. Fans of the series were happy with the game’s authentic approach as it perfectly captured the horror of the original game. Believe it or not but the Dead Space Remake didn’t take EA Motive long to make. In fact, the game’s development only started in September 2020 in the middle of a pandemic. This means the game was only in development for only two and a half years.
According to a recent AMA, much of the mechanics around the Dead Space Remake were discussed before development kicked off on the title. EA Motive considered adding in some features too including a 180-degree turn. That feature was cut out of the final release as the development team felt as if it decreased the game’s immersion.
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EA Motive began working on Dead Space Remake right after the release of Star Wars: Squadrons. The game wrapped up development in September 2020 and was released in October. It was then officially unveiled in August 2021 before releasing on 23 January 2023.
This short development time really took players by surprise. Fans praise EA Motive for creating a masterpiece of a remake in under three years.
During the AMA, EA Motive also discussed the possibility of adding a feature where players can wear other available suits in the game as transmog over high-stat suits. However, the team hasn’t confirmed this feature yet.
Of course, it was only natural for a remake of a game to take less time to develop in comparison to a new IP or sequel. However, considering how fantastic the Dead Space Remake is, this is definitely an achievement and a new face for EA Games after years of mediocre, loot box-ridden game releases.
Dead Space is now available on PS5, Xbox Series X/S and PC.