Valve has released the Dota 2 Outlanders update boasting new heroes Snapfire and Void Spirit, but that’s only the beginning. Going through the mammoth update notes, this feels more like Dota 3 than just a simple update. There are dozens of hero changes, item changes and gameplay changes.
In the Dota 2 Outlanders update, it almost feels as if Valve has changed a little bit too much. It’s like Dota 3 instead of just a gameplay update and it might feel a bit daunting but the changes are so interesting that it will surely get a lot of players back into the game and those who’ve been playing for several years should have a refreshed experience.
Outlanders update, more like Dota 3 pic.twitter.com/Lck7KfYgAV
— Team Secret (@teamsecret) November 26, 2019
Dota 2 Outlanders Highlights
First off, Side Shops have been removed and replaced with neutral Outpost buildings that teams can take control of. Neutral creeps now have a chance to drop unique items, players can level up to 30 and at that time unlock their full talent tree, each player now has their own courier, start with 3 TP scrolls and so much more.
Items have been reworked and, for example, the Stout Shield has been removed from the game, but melee heroes now all have 8 passive Block. Observer Wards now cost no gold, so so there’s no more excuse to not “buy wards” no matter who you are. Alongside all this, dozens upon dozens of heroes have seen balance changes. The Dota 2 Outlanders update released by Valve truly feels like a sequel and if you have a few hours to spare, you can check out all the Dota 2 Outlanders update notes by heading to this link.
Let’s take a look at Snapfire and Void Spirit, who will probably feel a bit unbalanced at the start until players figure them out.
- Aether Remnant – Void Spirit dispatches a remnant aspect of himself to stand sentinel over a small area. The remnant peers in a single direction, waiting to pull in and damage enemies that cross its gaze.Dissimilate – Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself and cause damage to enemies in the area where he reappears.
- Resonant Pulse – Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.
- Astral Step – Void Spirit consumes a charge to rip through reality into the astral plane, damaging all enemies along the rift path and inflicting a void mark that slows and detonates for significant damage.
- Scatterblast – Snapfire unloads with a wide blast from her trusty scattergun that damages and slows enemies. Particularly effective at point-blank range.
- Firesnap Cookie – Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.
- Lil’ Shredder – Snapfire unleashes a volley of fixed-damage attacks with her lizard-mounted battle cannons, gaining rapid-fire and bonus attack range while slowing the attack speed of enemies she hits.
- Mortimer Kisses – Snapfire rears up on Mortimer, guiding his aim as he launches burning globs of firespit that damage on impact and linger on the ground to slow enemies and cause more damage over time.
What do you think about all the changes in the Dota 2 Outlanders update released by Valve and have you tried Void Spirit or Snapfire yet? Let us know in the comment section below.