Dragon Age The Veilguard Gameplay Release Date BioWare

Dragon Age: The Veilguard Difficulty Settings Include a No-Death Option

BioWare has detailed the difficulty settings that will be present in Dragon Age: The Veilguard and they’re surprisingly flexible. Like previous Dragon Age games, there will be a handful of traditional difficulty options to choose from but one setting allows you to customise how much damage you dish out and receive, even going as far as toggling death off so you won’t be able to die during the game.

A new report from Game Informer goes into the four difficulty settings available in Dragon Age: The Veilguard when it launches later this year. “Storyteller” will be for players who want to prioritise story over combat, “Adventurer” will offer a balance of combat and story and “Nightmare” is the hardest difficulty that ramps up the challenge of combat. However, the fourth option called “Unbound” lets players tailor the experience to their liking.

In “Unbound”, which BioWare called an “option to make sure players of all abilities can show up”, players can make adjustments to exploration and combat gameplay down to tinkering the damage you receive from enemies and how much you deal as well as enabling aim assistance and auto-aim. Additionally, there will also be a no-death option so that you aren’t penalised for dying or have to worry about falling in battle.

BioWare previously went over other details for Dragon Age: The Veilguard such as the level cap and “enormous” skill system. Like past Dragon Age games, players will also be able to romance certain companions in the journey with nudity being prominent. The character customisation will apparently be quite deep and even allow you to create your Inquisitor from Dragon Age: Inquisition, who will likely play a role in the story.

Dragon Age: The Veilguard launches in fall 2024 for PS5, Xbox Series X/S and PC. Make sure you check out everything you need to know about the game to catch you up on all the details revealed thus far.

Source: Game Informer

Writer
Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

Leave a Reply

Your email address will not be published. Required fields are marked *