Dragon's Dogma 2
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Dragon’s Dogma 2 Announced – Created on RE Engine

10 years after the original game and a whole Netflix series later, Capcom has finally announced Dragon’s Dogma 2. During a special 10th Anniversary event, series director Hideaki Itsuno announced that a sequel is officially in the works at Capcom and the game has been built on the RE Engine.

Itsuno apologized to fans for keeping them waiting but assured fans that the development team is hard at work creating a game everyone will enjoy.

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That’s all Capcom shared, sadly. While this is the first official confirmation of Dragon’s Dogma 2, we have known about the game for some time now. Last year, reports of the game’s development were leaked online. Reports claimed that Dragon’s Dogma 2 was being built on the RE Engine and was already a few years into development.

The sad news is that we are probably still a few years away from playing Dragon’s Dogma 2. Capcom didn’t share any gameplay details or release date information. Only that the game is being worked on. Given that it has taken a whole ten years to get here, this is better than nothing.

Mr. Itsuno recalls how his earliest experiences with high fantasy were thanks to classic pen-and-paper role playing games. This resulted in his love of RPGs as a whole, something that he would carry with him throughout his time working on arcade titles for Capcom throughout the 90’s. By 2000, Mr. Itsuno began to build out his own fantasy world, one that would eventually become what we now know as Dragon’s Dogma.

Touching on how the team built out the land of Gransys, the reason behind the game’s unique Pawn System, and the titles he worked on in between his initial concept for Dragon’s Dogma and the game’s release, we encourage Arisen of all types to enjoy Mr. Itsuno’s reflections on his time developing the original game and the thrill of the surprise announcement of Dragon’s Dogma II.

To celebrate, Dragon’s Dogma: Dark Arisen is also be on sale on PlayStation 4Xbox OneNintendo Switch, and Steam, making it the perfect time to explore the world of Gransys and prepare yourself for what lies ahead. They’re masteworks, all – you can’t go wrong.

Marco is the owner and founder of GLITCHED. South Africa’s largest gaming and pop culture website. GLITCHED quickly established itself with tech and gaming enthusiasts with on-point opinions, quick coverage of breaking events and unbiased reviews across its website, social platforms, and YouTube channel.

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