Techland is rolling out the Dying Light 2 patch 1.2. The update is currently available on PC and will land on consoles soon. The update aims to fix a lot of bugs and issues that gamers have suffered with for the past month since the game’s launch in February.
Techland says the patch should allow PC players with low-end hardware and gaming notebooks the ability to experience Level 4 Chases at night in the game. There are also some technical fixes and gameplay improvements across the board. Some include beefed-up ragdoll mechanics and added details to melee combat.
The update is now available on PC and Techland says it should release on consoles in the next few days. There’s a giant list of changes but by the sound of things, Techland hasn’t fixed the inability to join a friend’s games and co-op sessions if you have the “Empty Slot” bug. This is sad…
Players are also quite upset about the nerf to the Korek charm. Techland has reduced its efficiency making the charm a waste to find. Keep in mind that it is one of the toughest items to obtain in the game. The charm allows players to add 400 durability to a weapon meaning it never breaks. Given that Dying Light 2 has no repair system, this charm helped players hang onto weapons they really enjoyed.
Hopefully, in a few weeks’ time Dying Light 2 is a stable experience. I still say it should have never been released in the state it is in. You can read my full review for the game here and check out the full patch notes below and on the Techland site here.
- Story progression
- Nightrunner tools
- Combat improvements
- Ragdoll behaviours
- Night gameplay balance
- Final boss fight
- Overall gameplay balance
- Technical improvements
- Melee combat, including many new, immersive details
- All known cases with “deathloops” eliminated.
- Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
- Stability issues fixed: crashes or black screens in certain situations (co-op)
- Level 4 of the chase is now more difficult
- Howler’s senses range increased
- Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions
- Improvements to the Options Menu Information Architecture including a dedicated Accessibility Tab
- Fixed an issue where the opponent does not react correctly to other players and does not change behaviour that might lead to several glitches during co-op play
- Banshees and Chargers are now more easily spotted in the Infected hordes during the night
- Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops
- PC DirectX 12 cache-related improvements. The game now runs more smoothly upon the first launch
- AVX technology is no longer used in the game, improving issues related to the game crashing on the launch