Electronic Arts is laying off approximately 6% of its workforce following some restructuring plans at the company. That works out to around 750 employees who will be terminated from the company, which could also lead to some cancelled projects behind the scenes. EA says some employees may be shifted to other internal projects but those that can’t be shuffled around will be laid off.
EA CEO Andrew Wilson explained in a recent financial year report that the company is laying off a percentage of its workforce due to restructuring plans happening at the company right now. Wilson explained that the publisher is “moving away from projects that do not contribute to our strategy, reviewing our real estate footprint, and restructuring some of our teams.” It sounds like some games are about to be cancelled that were previously in development at the company.
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This news comes in light of EA reportedly cancelling a single-player Apex Legends game that would’ve expanded the Titanfall universe. Mobile versions of Battlefield and Apex Legends were halted at the beginning of the year too. Employees that were attached to the cancelled projects are the ones that will likely be laid off, though may have the opportunity to “transition onto other projects.”
EA currently has a number of AAA games in the pipeline from its various studios. BioWare is currently working on Dragon Age: Dreadwolf and the next Mass Effect while Respawn Entertainment continues to update Apex Legends in addition to developing Star Wars Jedi: Survivor and another rumoured, unannounced project. The Battlefield series also received its own development shake-up last year when Ridgeline Games, led by Halo co-creator Marcus Lehto, announced that it would be working on the next Battlefield campaign.
Wilson said that the company was treating the process with “utmost care and respect” right before stating that “our business is gaining momentum.”
Source: Electronic Arts