Electronic Arts has rejected a pitch for a new Alice game from American McGee, adding that it refuses to license the IP. A new Alice game, titled Alice: Asylum, was in the works for a number of years. McGee worked to put together a team of developers to create concept art and a pitch for what would’ve been the third game in the series, but it looks like EA has shot down the idea.
In an update on his Patreon, McGee broke the sad news to supporters and fans by stating that EA had rejected his pitch for Alice: Asylum. According to the publisher, it “decided to pass on the project based on an internal analysis of the IP, market conditions, and details of the production proposal.” When McGee pressed EA about possibly licensing the IP, the publisher said that Alice remained an important part of its portfolio and had no intentions of sharing or selling the property.
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As a result, McGee announced that he’s officially done with game development and no longer has the will to continue making new games. He wrote:
“I have no other ideas or energy left to apply toward getting a new Alice game made, nor do I have any interest in pursuing new game ideas within the context of the current environment for game development.”
McGee’s Alice games are cult hits in the gaming community and often praised for their trippy, creative visuals and dark storytelling. It’s unfortunate that EA is keeping such a tight grip on the IP despite rejecting McGee’s proposal and not having any plans for new games. McGee’s frustration and exhaustion is understandable, especially if EA refuses to license the IP to other publishers who would probably be eager to take on a new Alice project
Source: American McGee Patreon