This is a crucial week for EA and BioWare’s failed mech RPG game Anthem. According to a report, the publisher will decide the fate of the IP, which was taken back to the drawing board back in 2019 after a failed and a rather mediocre launch. Anthem released to massive backlash from fans and critics alike who slammed the game’s bugs, lack of mechanics and unpolished core systems.
Shortly after launch, BioWare announced that the developer would revamp the game in an attempt to fix it. The developer supposedly had around 30 people working on the project. This is around 60 short of the staff needed to fully complete the game and release it to the public. Not much is known about the so-called Anthem 2.0 besides a few pieces of concept art which was released in late 2020.
BioWare general manager Casey Hudson wrote in a blog post last year that the team was focusing on a longer-term redesign;
“We will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards — while preserving the fun of flying and fighting in a vast science-fantasy setting,”
Bloomberg reports that EA Games execs will decide this week whether to continue with the reboot project or scrap the game completely. If they decide to continue the development, EA will assign more developers and resources to the game in order to get it to where it needs to be. We will just have to wait and see how things go for the team this week.