Elden Ring Base PS4 Performance From Software
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Elden Ring Apparently Runs Well on Base PS4

From Software have been making headlines lately as their upcoming open-world action RPG Elden Ring recently received a lengthy gameplay preview, revealed its Collector’s Editions and will run network tests over the next few days. However, those concerned about the game’s performance on base PS4 consoles need not worry, as it apparently runs quite well.

The report comes from YouTuber Lance McDonald, who ran his closed network test for Elden Ring on a base PS4 in order to deduce its performance. McDonald came out fairly surprised as the game ran at a mainly solid 30FPS, which he called “an incredible feat.”

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While Elden Ring is scheduled to launch on last-gen and current-generation consoles, fans were initially concerned that the game would be given a better treatment on PS5 and Xbox Series X/S. To an extent, this is true, but that doesn’t discredit the game’s seemingly solid performance on last-gen consoles either. McDonald ran a framerate test and discovered it ran at a mostly smooth 30FPS with minor dips, but nothing that stood out.

Overall, it looks like Elden Ring might be polished for all consoles and PC when it launches next year. These concerns, of course, stem from the infamous launch of Cyberpunk 2077 last year which performed extremely poorly on PS4 and Xbox One – enough that PlayStation even removed the game altogether from digital storefronts until CD Projekt Red could correct some of its scathing technical issues.

We’re glad to see that Elden Ring might not suffer the same fate, at least judging by this early network test. With at least three months until the game’s full launch, it will surely give From Software enough time to iron out any problems on PS4 and Xbox One before it hits store shelves. However, whether you’re playing on last-gen or current-gen consoles, Elden Ring will likely still impress.

Elden Ring releases on 22 February 2022 for PS4, PS5, Xbox One, Xbox Series X/S and PC.

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Source: Lance McDonald

Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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