Elden Ring now supports raytracing after the latest game update. The raytracing patch took a year to get here but PS5, Xbox Series X/S and PC players can now enable the tech and explore the Lands Between with some new visuals. From Software announced the raytracing support for Elden Ring before the game’s launch back in February last year so it has been a long time coming.
The Elden Ring raytracing support arrives with the latest update 1.09 which is also available for PS4 and Xbox One. However, the update tweaks some in-game content for the last-gen consoles only due to the lack of raytracing on the hardware.
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The update 1.09 brings some notable changes to the game’s systems including nerfs to certain skills and attacks. It also buffs certain magic spells. There’s also quite a list of bug fixes in the update too.
From Software has also re-released the Elden Ring PC system requirements to align them with the raytracing features. You’ll need some beefier PC components to enable the tech in Elden Ring. The low raytracing setting requires an RTX 360 Ti or AMD Radeon RX 6700 XT. Whereas the higher settings demand an RTX 3070 Ti or Radeon RX 6900 XT. These are only for 1080p too.
Elden Ring Ray Tracing PC System Requirements
- OPERATING SYSTEM: WINDOWS 10
- PROCESSOR: Intel Core i5-10600K or AMD Ryzen 5 3600XT
- MEMORY: 16 GB RAM
- GRAPHIC CARD: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
- RECOMMENDED GRAPHICS SETTING: 1080p – Low quality – Low Ray Tracing
- OPERATING SYSTEM: WINDOWS 11
- PROCESSOR: Intel Core i7-10700K or AMD Ryzen 7 3800XT
- MEMORY: 16 GB RAM
- GRAPHIC CARD: NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB
- RECOMMENDED GRAPHICS SETTING: 1080p – High quality – High Ray Tracing
We also know that the Elden Ring DLC called Shadow of the Erdtree is currently in development at the studio. You can also read the full patch notes here.