From Software has released a new update for its fantasy RPG, Elden Ring, this time introducing a number of bug fixes and performance improvements on both PS5 and PC versions of the game. Update 1.15 isn’t as significant as the previous update which nerfed the final boss of the Shadow of the Erdtree DLC, though it does bring some much-needed tweaks and fixes to a few nagging issues that players have been having with the game.
Among the bug fixes present in update 1.15 for Elden Ring, the most notable ones are a fix for Rellana, Twin Moon Knight performing “unexpected actions” when interacting with objects in her arena, essentially causing her AI to spaz out. Players who use the Golem Fist weapon will be happy to know that From Software has also fixed the one-handed heavy attack, increasing its damage output and power.
Have a look at the full patch notes for Elden Ring update 1.15 below:
Bug Fixes
- Fixed a bug where the cutscene that plays when entering the Shadow Keep Church District would play again when re-entering the area.
- Fixed a bug where some of the Golem Fist weapon attacks would not deal damage when the player was affected by certain special effects.
- Fixed a bug where the Golem Fist weapon one-handed heavy attack power was lower than expected.
- Fixed a bug that prevented the Aspects of the Crucible: Thorns incantation from being cast when used in quick succession.
- Fixed a bug where the Smithing Talisman effect did not apply to some weapons’ throwing attacks.
- Fixed a bug that prevented the use of ashes in some areas of the Scadutree Avatar battle arena.
- Fixed a bug where Rellana, Twin Moon Knight would sometimes perform unexpected actions when interacting with objects in the battle area.
- Fixed a bug that allowed Skills to be used in incorrect combinations with Weapons under certain circumstances.
- Fixed a bug that caused unexpected rendering and behavior of some enemies under certain circumstances.
- Fixed a bug where some sound effects did not play correctly.
- Several performance improvements and other bug fixes.
- Further fixes were added to the game’s end credits.
Possible unstable performance fixes
- For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
- In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics ” > “Ray Tracing Quality” from the title screen or in-game menu.
- In the PC version, the message “Inappropriate activity detected” may appear without cheating.
To fix this issue, please verify the integrity of the game’s files before restarting the game.
- In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.
Elden Ring is available on PS4, PS5, Xbox One, Xbox Series X/S and PC. The update is now available on all platforms.
Source: Bandai Namco