Mike York, a former Rockstar developer who worked on both GTA V and Red Dead Redemption 2 has spoken out about the lack of GTA 6 on PC. We know the game is scheduled to launch sometime in the near future after its historical announcement trailer was shared in early December. However, according to Rockstar, GTA 6 won’t be headed to PC at the same time as PS5 and Xbox Series X/S.
This is nothing new for Rockstar. The studio is known for delaying the PC launch of its games for at least a year after the console release. The question we all ask is “why”. York claims that PC games simply require more time to polish and that the delay has nothing to do with sales…. Yeah, right.
In a video on YouTube, Mike York harps on about developing games and how the process worked for older titles including GTA 5. He says that the PS3 version was developed first and then ported to Xbox. While all of that was happening, the PC version was “slowly” being developed on the sidelines but it isn’t playable by any means.
He claims that the same thing happened with Red Dead Redemption 2 on the PS4. It was in development for the console, ported over to the Xbox One and then the PC version was made after that.
The strange thing to notice here is that Rockstar is the only studio that tackles game development this year. Mostly every other game on the planet makes its debut across all platforms at the same time no matter how big and ambitious they are. Even the latest Avatar: Frontiers of Pandora which is a technical marvel on all platforms, was released at the same time.
So while Mike York tries to feed some nonsense about the PC delay, I am not buying it. There’s no doubt that Take-Two and Rockstar delay PC versions to double-down on sales. The console version would sell like hotcakes and by the time the hype dies down, the PC version is announced so users can purchase it again. It is the reason why GTA 5 and Red Dead Redemption 2 have sold millions of copies.