DICE has announced five new Battlefield 2042 Specialists for the upcoming shooter. According to the developer, these five are the “final” ones that will be part of the game when it launches in November. DICE claims that these Specialists are seen as the next evolution in the classic Battlefield class system that will enable individual players to have a bigger impact on the battlefield.

The announcement has arrived at a strange time. DICE recently asked for player feedback regarding the latest beta that just wrapped up. However, most of the player feedback revolved around negative thoughts and experiences on the Battlefield 2042 specialists. So the announcement of five more is a slap in the face to longtime fans of the series.

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DICE claims that the negative feedback regarding the specialists mainly revolves around a number of factors in the beta. In a statement, they blame the beta’s “work in progress” for how the specialists were perceived during the test.

During the Open Beta we heard some feedback that Specialists were limiting team work, and we wanted to address this concern head-on.

There were multiple factors in play during the Open Beta that we feel contributed to the perception of how the Specialists role contributes to squad play in Battlefield 2042.

First, we recognise that numerous improvements to the user interface, identifying between friend and foe, the ping system, and in-game team communication that were missing during the Open Beta (and are all explained in detail below) are vital to team play. You didn’t get to experience all of those, and so today we want to help talk you through the many different changes that you’ll experience in the full game.

Second, you weren’t able to go hands on with all Ten of our Specialists, and see them all in action on the Battlefield. Now that all the cards are on the table, let us know what you think!”

The new Battlefield 2042 specialists include Espinoza, Emma “Sundance” Rosier, Ji-Soo Paik and Constantin “Angel” Anghel. Check out the trailer below.

DICE has also provided feedback regarding the changes in the full game which came out of the beta feedback.

  • Increased the number of Tanks that you’ll experience on Orbital. It’s up from 4, to 8 on PC, Xbox Series X|S, and PlayStation 5.
  • Made changes to movement, adding strafe input to sliding, adding the ability to vault on moving objects, and toning down jump spamming.
  • A nearby Grenade Indicator has been added.
  • Entry and Exit animations are now shorter, with some being removed entirely.
  • Elevators have been fixed so that you see less funky behaviours with doors.

There’s also a range of performance tweaks that the developer is undertaking before launch. You can read the full breakdown of the post-beta changes here. 

Battlefield 2042 releases on 19 November for PS4, PS5, Xbox One, Xbox Series X and PC.

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