If you are picking up the Final Fantasy VII Remake on 10 April 2020 you will need to free up some storage space on your PS4 as the file size requires 100GB of space. No jokes, the game is a massive installation packed with cinematics, cutscenes and assets. Usually, Final Fantasy games are filled with cinematics which takes up much of the disc storage, however, Final Fantasy VII Remake is a little different.
According to Naoki Hamaguchi, the Final Fantasy VII Remake file size is high due to the custom assets that make up every part of Midgar. Square Enix apparently put extra attention to detail into every area in the game by creating sets of assets for each one. The developer tried to stay away from repurposing standard assets.
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#BFED0F” class=”” size=”21″]”Rather than thinking about repurposing standard assets for individual locations, like the Slums or the Shinra Building, we decided to build each location using unique assets to achieve the quality desired for the game”[/perfectpullquote]
What this means for the gamer is that every location you visit will feel unique and won’t re-use assets from other parts of the game. Hamaguchi explained that each area includes speciallu-designed assets too such as backgrounds, music, characters and more. This allowed for a unique gameplay experience in each area even from a design perspective.
Expect the game to deliver a refreshing visual experience throughout the story. If what Square Enix says is true, Final Fantasy VII Remake will be a giant visual spectacle and gamers will be transported to unique areas throughout the game. When you are playing it, be sure to stop every now and then to look around and take in the beauty.
The game launches on 10 April 2020 for PS4. The retail copies have been delayed in SA butt he digital release is still on track. Square Enix announced yesterday that the pre-load will also begin early.