The Ghost of Tsushima movie adaptation has finally secured its screenwriter which PlaySation Productions and Sony Pictures have revealed to be Takashi Doscher, as reported by Deadline.
Doscher has since written for movies such as Only (sci-fi romance), Still (thriller), and the ESPN documentary A Fighting Chance. The Ghost of Tsushima film is still in early development and is currently being directed by Chad Stahelski of John Wick.
Ghost of Tsushima became PlayStation’s fastest-selling original IP when it released in 2020 on the PS4, selling over 2.4 million copies in three days after launch. The stunning title is set in feudal Japan where lone surviving samurai, Jin Sakai, must fight against Mongolian invaders and defend the freedom of the island of Tsushima. Sucker Punch so accurately recreated the island of Tsushima with its traditions, customs, and setting, that they were even named official ambassadors of the island.
It’s unclear if the movie will follow the exact same plot as the game but we do not see the narrative changing all too much from the source material. It is also unclear whether the film will consult with the studio on any of the film’s aspects but since Sucker Punch did such an incredible job at Tsushima’s digital recreation, it would only make sense that their insight is looked at.
Ghost of Tsushima received a PS5-update in August 2021 alongside a Director’s Cut which includes a new expansion titled Iki Island, as well as specific features for the PS5. Andre Goldfarb, the Communications Manager for Sucker Punch, stated that:
“Thanks to the PS5’s ability to render cinematics in real time, cutscenes in Ghost of Tsushima and on Iki Island on PS5 will now offer lip sync for Japanese voice over.
“We’re also happy to confirm that Ghost of Tsushima, Ghost of Tsushima: Legends, and the new Iki Island expansion will all take advantage of haptic feedback and adaptive triggers in the Director’s Cut. There will also be enhancements to 3D audio on PS5, as well as drastically improved load times, 4K resolution options and framerates targeting 60 FPS.”