The latest trailer for Gran Turismo 7 has detailed how the PS5 powers the game, but mainly how the haptic feedback and adaptive triggers will work on the DualSense controller. Developer Polyphony Digital also teased a new track that will be included at launch, with many more surprise announcements to come.
Gran Turismo series creator Kazunori Yamauchi spoke in some detail about the PS5’s DualSense features for Gran Turismo 7. Yamauchi expressed his excitement in utilizing the haptic feedback and adaptive triggers on the DualSense to deliver a new layer of immersion in their racing simulator.
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Yamauchi states:
“I really feel like the realism has exceeded a certain level, and that’s always very striking. [Gran Turismo 7 is] the kind of natural feeling that we’ve been trying to achieve in Gran Turismo from the start. And I’ve found it pretty moving, actually.”
The creator then went into some detail explaining how the DualSense features will work in tandem with Gran Turismo 7, offering a more realistic feeling to actions like braking, steering, and receiving feedback on terrain based on the rumble of the haptic feedback. Braking will receive the most attention, it seems, as the adaptive triggers will allow for players to properly determine their cornering based on the trigger resistance.
Gran Turismo 7 on PS5 will also support ray tracing, which greatly improves the look of cars and even reflections on the environment. Polyphony Digital also confirmed 4K, 60FPS and HDR support, meaning the game is going to look and feel a lot more at home on PS5. The emphasis for the studio seems to be on realism, and for a franchise like Gran Turismo, it’s a pretty natural fit.
Gran Turismo 7 releases on 4 March 2022 for PS4 and PS5.
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Source: YouTube