Halo Infinite director and studio head Chris Lee has stepped down from his role on the delayed 343 Industries game. Chris Lee played a major role in the upcoming shooter as the overseer of the project. Halo Infinite was originally meant to launch alongside the Xbox Series X and S consoles on 10 November. However, after the rocky gameplay reveal the studio decided to delay the game into 2021.
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Chris Lee was part of 343 Industries since 2008. In addition, he worked on various titles including Halo: Reach and Halo 5: Guardians. Bloomberg reports that while Lee has stepped back from the Halo Infinite project he is still part of the studio. However, he is currently looking at future opportunities.
Lee told Bloomberg he’s
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#48FF33″ class=”” size=”21″]looking at future opportunities. I believe in the team and am confident they will deliver a great game and now is a good time for me to step away.[/perfectpullquote]
Lee’s departure may have been a result of new roles being filled at the studio. Back in August, Pierre Hintze, who led The Master Chief Collection publishing team, stepped in to lead the development of the free multiplayer modes. In addition, in August, Joe Staten joined the team to oversee the single-player campaign. Lee’s role was somewhat reduced due to these new people coming on board.
Still, there’s a lot of concern surrounding the upcoming project. 343 Industries claims Halo Infinite is the biggest and most ambitious Halo game to date. Its open-world setting and 10-year lifespan is a big task to take on. We are going to have to see how it plays out in the months ahead. You can catch up on the Xbox Series X gameplay reveal trailer down below;