343 Industries has confirmed that Halo Infinite will get co-op campaign support in August. The game was originally meant to ship with a co-op campaign back in 2020 but Microsoft delayed the entire project. Sadly, when Halo Infinite did release late last year, the studio was unable to get co-op support added in time for release.
343 Industries revealed that Halo Infinite would then a get co-op campaign during its first few months on the market. However, that also didn’t work out as planned. It was shifted from Season 1 to Season 2 and has now been delayed again to “later” in Season 2.
If you are expecting to play Halo Infinite on the couch in split-screen co-op then you will have to wait even longer. While the online co-op mode is set to launch sometime in August, 343 Industries doesn’t plan on releasing couch co-op until Season 3. Even that doesn’t sound as promising as we hoped. The studio says the release for couch co-op is simply TBD at this stage.
343 Industries is working hard to get the Forge mode out as soon as possible. This mode is also scheduled to launch in “later” Season 2. Keep in mind that Forge will only be available in beta during its early release and will only launch for a limited audience. In a blog post, head of creative Joseph Staten says:
We want to get the Forge toolset into your hands sooner rather than later so that awesome community maps and modes can more rapidly make their way into the game. To make this happen, we’re targeting a Forge open beta later in Season 2. We’ve successfully had Forge in private flighting with a limited audience for some time, so we’ve decided to forgo a large-scale formal flighting program and go right to open beta. With this approach, we can get the core Forge tools out to everyone quicker while also remaining focused on our core priority of continuing to improve foundational aspects of Halo Infinite. Forge will persist from the open beta onwards, evolving and growing over time.
Staten also claims that replayable co-op mission support will arrive in August too. While he is aware that all these modes are very late, he says that 343 Industries doesn’t want to release anything until it is ready.
“We know we need to deliver more content and more features more quickly. Staying true to priority zero means that sometimes we need to slow down in order to stay healthy and move faster later.”
Staten says that the studio plans on releasing smaller updates and quality-of-life changes for Halo Infinite throughout the upcoming seasons. These changes are called Drop Pods.
Source: Halo Blog