Housemarque, the developer behind Resogun and Returnal, is hard at work on its next game, which will be a new IP and not a sequel to Returnal. However, its recent bullet-hell sci-fi game apparently left a lot on the cutting room floor – ideas and cut content that will now be used for this next title.
Speaking to Video Games Chronicle recently, Housemarque Senior Narrative Designer Eevi Korhonen spoke about how the studio had plenty of unused content from Returnal that will likely be implemented in the new IP. That doesn’t rule out the possibility of a Returnal sequel, but Korhonen assured fans that there’s a possibility the developer will return to Selene’s story after its next game.
Korhonen talked about how the team had to adapt to developing on a slightly larger scale during Returnal‘s ambitious development process, but this left a few ideas out in the cold that weren’t used:
“Returnal was so ambitious. We dreamt super big, but we still had to leave so much on the cutting room floor. All of these ideas and narrative systems. I’m super excited to pick up those pieces and see how those fit our new IP story.
We didn’t quite have the handle on how big [Returnal] was going to be, building for a new platform on a new engine with a new team, all of those things require some learning. Now we have that team that has gone through the fire and learned how to build a game like Returnal. So now we get to start off stronger.”
Housemarque hasn’t provided an update yet on what its next game will be, though it’s likely a few years off from release. Meanwhile, Returnal is one of the PS5 games included in the new PlayStation Plus library.
Source: Video Games Chronicle