Days Gone Review

Last of Us and Days Gone Developers Announce New Studio and NFT Game

Seemingly, NFT fever has swept the developer market once again, as ex-Last of Us and Days Gone developers Michael Mumbauer and John Garvin have announced their new studio, Liithos, as well as their debut NFT game Ashfall. The game is currently being developed for PC, consoles and is also described as being “the first true Web 3.0 AAA game for the Hedera network”.

Michael Mumbauer worked at PlayStation for 13 years, serving as head for the Visual Arts Service Group and worked on titles such as The Last of Us and Uncharted. John Garving, the other co-founder of Liithos, served as the creative director and writer at Bend Studio – who handled Days Gone – and is currently the vice-president and writer for Liithos and Ashfall respectively.

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The Hedera network uses a “native, energy-efficient cryptocurrency” called HBAR, which will be implemented into Ashfall. Liithos also announced a little more what to expect from Ashfall in terms of story line and plot which you have a look at below.

“Ashfall will have players fighting to survive a world scarred by global warming, the ignited volcanic Ring-of-Fire, mysterious and disruptive energy fields, and warring enclaves, beginning as a connected Single Player adventure that will evolve into a Multiplayer PVP & PVE cinematic transmedia world.

Gamers can choose to play the game leveraging the Hedera network where scavenging, discovery and exclusivity are the focus for a build, sell and trade experience.

Ashfall currently has partnerships in place with legendary comic book creators, artists and influencers as the story will begin with a digital comic written by John Garvin, featuring cover art by Worldstorm and DC Comics’ Brett Booth.

Our goal is to create a truly next-gen, open-world experience that engages with new technologies to allow user-generated content.

As always, our focus is on creating beloved characters, captivating stories and evolutionary gameplay and a world worth exploring, not just in games, but other media as well.”

Source: Liithos

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