From Software has released a new patch for Elden Ring that brings a number of balance changes to PvP as well as general bug fixes and more. This is the first patch for the game in four months, though there still isn’t any word about the previously announced expansion, Shadow of the Erdtree. That said, those still playing Elden Ring‘s PvP will get a few welcomed tweaks to various gameplay mechanics.
The latest patch brings Elden Ring up to version 1.10 and is now out across PS4, PS5, Xbox One, Xbox Series X/S and PC platforms. While it’s not a massive patch by any means, it does address some issues regarding PvP and introduces some general balance adjustments, bug fixes and other changes.
Have a look at the full patch notes for Elden Ring update 1.10 below starting with PvP-exclusive balance adjustments:
- Increased poise damage of all weapons and some spells and incantations.
- Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise.
- Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise.
- Critical hit angles have been extended.
- Decreased the invulnerability window of the Quick Step and Hound’s Step skills.
- Decreased the damage reduction granted by some skills, incantations and items.
General balance adjustments:
- Increased critical hit damage.
- Decreased recovery time after a missed critical hit.
- Increased poise damage of attacks that occur after missing a critical hit.
Bug fixes and other changes:
- Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.
- Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.
- Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
- Corrected some text in certain languages.
From Software is currently working on Elden Ring‘s major expansion, Shadow of the Erdtree, which was revealed earlier this year. The developer is also working on Armored Core 6: Fires of Rubicon which is scheduled to release next month.
Source: Bandai Namco