Mafia Prequel Game Reportedly In Development

"Still really in development"

Mafia II III Definitive Edition PS4 Xbox One PC
Mafia Prequel Game Reportedly In Development

Mafia prequel game is reportedly in development at Hangar 13’s London studio which also worked on Mafia 3. The prequel will be set before the events of the entire Mafia trilogy.

According to Kotaku, the project is currently working under the codename Nero and will use the Unreal Engine 5 from Epic Games, which would shift it away from the Mafia 3 engine used for the recent remasters.

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Supposedly 2K had canceled an unannounced title from Hangar 13 that was rumoured to be in development in different stages since 2017, codenamed Volt. Volt was meant to be a “Cthulu meets Saints Row” according to unnamend sources, as it was reportedly set to be an “open-world sci-fi title with supernatural elements”.

The report from Kotaku also states that Hangar 13 boss Haden Blackman has also left the studio and 2K as a whole to “pursue his passion at a new endeavour”. The announcement was made internally through email that Blackman was leaving and that Nick Baynes will be replacing Blackman as head of Hangar 13, who is currently the lead at Hangar 13’s Brighton office.

“We are grateful for Haden’s leadership in establishing Hangar 13, building and uniting teams in Novato, Brighton and Czech, and releasing multiple studio-defining Mafia games and collections. What Haden helped build will continue to carry forward and grow for years to come. We support all of our employees pursuing their passions, and we wish nothing but the best for him in what’s next.”

Baynes is also believed to be leading the supposed new Mafia title.

“With 30 years of industry leadership experience, Nick joined Hangar 13 in 2018 to establish Hangar 13 Brighton, and has spent the last four years growing the team, building up the studio’s capabilities, and launching terrific projects like Mafia: Definitive Edition and the Mafia Trilogy.”

NOW READ Mafia Definitive Edition Review – Saving The Best For Last

Source: Kotaku

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