We are exactly one month away from Marvel’s Spider-Man 2 and as the game’s launch creeps closer and closer, Insomniac Games is sharing more information on what players can expect. The latest batch of information comes in the form of the game’s PS5 enhancements and features. The studio detailed some exciting graphical features players can experience in Marvel’s Spider-Man 2 as well as DualSense stuff and 3D audio – you know, the usual PS5 goodness.
The first thing I want to tackle is the graphics. We already know that Marvel’s Spider-Man 2 will feature a handful of graphics modes to choose from. The game can be played in either 30 or 60 FPS and there’s also a 40 FPS mode which utilizes the PS5’s high frame rate 120Hz capabilities. All three modes also support VRR.
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The ‘new’ news here is that all three modes will also have raytracing enabled by default. There’s no way to turn off and on raytracing at all. Instead, Insomniac Games says it has found a way to deliver raytracing in a way that “feels right”.
The PlayStation Blog claims that the water reflections in Marvel’s Spider-Man 2 all feature raytracing reflections.
“Both Performance and Fidelity modes feature Ray Tracing in Marvel’s Spider-Man 2 thanks to the title launching exclusively on PS5. The effect is immediately apparent when swinging or gliding across the water. One beautiful moment involved traversing over the East River with the setting sun casting a warm glow over the water, including the reflection of the Brooklyn skyline and a splash of hazy red from one of its large neon signs.”
It isn’t clear yet where else you can expect to see the tech being used. In Marvel’s Spider-Man: Miles Morales, raytracing was used across the majority of the game too. However, you had to enable the feature on the PS5 first. In Marvel’s Spider-Man 2, you can just choose your graphics mode and enjoy the feature.
The blog post goes into detail about what other game tech players can look forward to. This includes 3D Audio which the studio says helps bring the city and all the action to life. Of course, 3D Audio here also means Dolby Atmos sounds which has recently been added to the PS5 in a new system update.
There’s also the haptic feedback which the studio claims can be felt in everything you do. Adaptive triggers, on the other hand, help immerse the player in the world by giving depth to web swinging and web shooting.
We also know that Marvel’s Spider-Man 2 lets players instantly switch between Miles and Peter. You can also fly through the city at incredible speeds without any loading issues and pop-ins. Both features are possible thanks to the super-fast SSD controller on the PS5.
You can read the entire PlayStation Blog post here if you want to find out more. Marvel’s Spider-Man 2 is set to launch on 20 October for PS5.