Need for Speed Underground 2 Fan Remake Unreal Engine 4

Need for Speed Underground 2 Fan Remake in Unreal Engine 4 Looks Incredible

Electronic Arts has confirmed that a new Need for Speed game will arrive before the end of 2022, but fans crave 0ne particular remake. A fan remake of Need for Speed Underground 2 has appeared online with over ten minutes of footage, showing the ambitious project running in Unreal Engine 4 – and it looks incredible.

YouTuber Ivan Novozhilov is hard at work remaking Need for Speed Underground 2, arguably the best game in the racing series, in Unreal Engine 4. The remake packs plenty of features, including enhanced visuals, textures, soundtrack, weather cycle and more. The results are pretty fantastic so far, though the project is only listed as a work-in-progress.

READ MORE Gotham Knights to Feature 4 Player Co-Op After All

Novozhilov provided a detailed breakdown of all the features present in the remake:

Need for Speed Underground 2 Remake Features

Car:
-turbo
-nitrous (not used here)
-earn NOS back by doing some stuff (airborne, powerslide, almost crash…)
-completely new steering.
-optimized auto transmission and clutch
-fixed slip ratio (no more stuttering)
-collision sounds and sparks
-suspension compression sounds
-engine sounds are done except for two. the analysis tool is not good enough for them. maybe someone knows someone who can repitch the files so it works again. at least we have proper engine sounds now.
-sweetner (hear da backfire)
-turbo, sweetener, engine, transmission sounds are done and picked depending on the performance upgrade.
-drastically changed driving behaviour. its still in the making and a lot of tweaking, strongly depends on slip angle and traction, these values are changed depending on the speed to allow arcady driving behaviour and nice drifts at low speed. depending on the game mode this may change in the future drastically.

Zones:
-audio zones
-reverb zones
-named zones
-every island has a distinctive colorization.

Graphics:
-optimized graphics for much better performance and an overall more
pleasant look.
-optimized weather cycle
-new textures
-added more missing meshes

Misc:
-traffic node system(you cannot see but it is there)
-more optimized camera shake
-more optimized radial motion blur
-destructible environment (signs, waterbarrels…)
-music from UG1, UG2, MW is implemented. You can also skip tracks or go a track back (QOL hack)
-whoosh sounds
-new camera lag and rotation (lag)

UI:
-drift score counter + nifty messages
-drift zones (these blue red white striped decals) are used for additional multipliers along with speed for the drift score.
-menus are in the making and already working partially but not shown here.

The creator hasn’t given an exact time frame for when we can expect this project to be completed, though we’re left wondering if EA will attempt to take it down eventually. Fans have been begging for a full remake of Need for Speed Underground 2 for many years now, with some rumours even stating that it was already in development, though we’ll just have to sit tight and see if it happens.

Check out over ten minutes of the Need for Speed Underground 2 fan remake below.

Source: Wccftech

Writer
Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

Leave a Reply

Your email address will not be published. Required fields are marked *