Developer Sucker Punch Productions just went gold with its upcoming PS4 exclusive Ghost of Tsushima and in addition, the developer shared some more details on the upcoming open-world samurai game. Studio co-founder Chris Zimmerman went in-depth on the game’s combat as well as shared some interesting details on how the stances affect gameplay. He also shared some eye candy with us in the form of PS4 Pro-captured screenshots.
According to Zimmerman, Ghost of Tsushima’s combat has been built on three core values; speed, sharpness, and precision. The studio worked hard to deliver the lethality of the katana including fine-tuning the game’s responsiveness so the player can respond as quickly as humanly possible. This means moment-to-moment combat is as detailed as could be as Jin cancels attacks into other movements and follows up with a combo.
When it comes to precision, Zimmerman explained how the block works hand-in-hand with the combat core of the game. Simply holding L1 can defend players against an incoming attack. In addition, players can block precisely in order to leave enemies open to a powerful counter-attack.
Enemies are smart according to Zimmerman. In Ghost of Tsushima, enemy aggression sees their attacks overlap so a group of enemies will attack you at the same time instead of standing by and waiting for their friend to attack. This will lead to some intense moments as players will have to juggle attacking, dodging and blocking. Often, you may even have to step back and reevaluate your approach.
As for the stances, Sucker Punch Productions claims the game has multiple which played can use in-game. So far we know of three including Water, Stone and an unnamed one. Players can switch to them and each will “amplify” Jin’s deadliness based on his opponent.
We don’t know how these stances will change the gameplay or how it will change how Jin approaches different enemies. However, it could rely on different stances for different enemy approaches. Each stance is said to have its own playstyle so perhaps brute-like enemies who are slow but deadly rely on Jin using the Water Stance which is faster and free-flowing.
Ghost Of Tsushima releases on 17 July 2020 only on PS4. Take a look at the latest gameplay trailer down below;
Editor for GLITCHED | Geek AF | Gamer | Techie | Foodie | Cars | Not a morning person | Cats Are Better Than Dogs |