Sony has just released a new PS5 firmware that comes with more than the usual “improves system performance” changelog. In fact, the new PS5 update 22.01-05.50.00 actually fixes one annoying issue users have faced since Sony released the VRR update back in April.
You see, when Sony released VRR and ALLM (Variable Refresh Rate and Auto Low Latency Mode), the company didn’t add an option to disable ALLM on the PS5. ALLM automatically forced your TV into Game Mode and while this is great for most users it also disabled the ability to tweak your TV’s settings due to the PS5 telling the TV set what to do.
Some TV enthusiasts prefer to tweak their TV settings depending on the content they are watching. When it comes to video games, this is also the case. For example, some users prefer to enable motion interpolation on their TV sets while playing games at 30FPS to boost the smoothness and in turn, fake a higher refresh rate. In a way, you can sort of mimic 60FPS on 30FPS games using these settings.
However, the ALLM feature on the PS5, due to the fact that it locked the TV into Game Mode, disabled all the picture settings so users were no longer able to make use of this enhanced smoothness. While it does increase input lag in some cases, there are some advantages to it like smoother 30FPS games.
Sony has now fixed this issue with the PS5 22.01-05.50.00 update. After updating your PS5 console, you can now turn ALLM off for the first time in the Screen and Display settings. If you choose to have ALLM off on the console, you can then enable Game Mode manually on your TV and still have the ability to tweak your TV settings.
Keep in mind that ALLM is automatically enabled when you turn on VRR. The official patch notes read: