NVIDIA has rolled out a public beta version of its RTX Remix tools. The tools are sort of like remastering tools for older games. It essentially gives modders a set of AI-powered texture, ray tracing and NVIDIA DLSS 3 tools which they can implement into games which don’t have the latest visuals or DLSS support.
NVIDIA says RTX Remix works best on Direct X 8 and Direct X 9 games. However, the tools are quite versatile and will work to some degree on other titles. A perfect example of this is the recent fan-made remaster of Half-Life 2 which dramatically enhances the game’s visuals thanks to better textures. The RTX Remix tools were used in the development of the remaster.
There are a bit of technical functionality restrictions behind using the NVIDIA RTX Remix tool. NVIDIA says games need to use “fixed function pipelines” in order to benefit from the toolset. For example, Call of Duty 2, Hitman 2: Silent Assassin, Garry’s Mod, Freedom Fighters, Need For Speed: Underground 2 and Vampire: The Masquerade – Bloodlines are support this pipeline. However, games like Black & White and World of Warcraft currently have issues.
There’s a full list of supported titles on the ModDB website. This list will likely grow as the months go by. Keep checking back to see if your favourite classics have been remastered. If you’re still curious about the tools, there’s a video down below of them in action.
Create stunning RTX remasters of classic games. Built on NVIDIA Omniverse, RTX Remix allows modders to easily capture game assets, automatically enhance materials with generative AI tools, and quickly create stunning RTX remasters with full ray tracing and DLSS 3.