Palworld is still one of the most-played games on Steam weeks after its launch into early access. If you have played the open-world monster-capturing AK-47-wielding game, you’ve likely noticed servers are mostly always stable and available. That’s because Pocket Pair is spending a bucket load of money in order to keep the game up at all times.
According to Pocket Pair CEO Takuro Mizobe, it costs the company around $478,000 a month to maintain the game servers. Mizobe says that when Palworld launched, the studio promised fans to never let the servers die even for a moment. Of course, unless there’s planned maintenance which is expected.
Even as 19 million players have hammered the Palworld servers daily, the game has remained online and stable. This is due to the massive server costs behind the game. The $478,000 equals around R9 million a month just on server costs. It is madness.
Palworld lead network engineer Chujo Hiroto says that the studio was ordered to never let the service go down no matter what. As a result, they prepared extra backups and failsafe measures.
Following the order to never let the service go down no matter what, we have prepared servers without regard to cost.
We will continue to give our all to ensure that all players can enjoy to the fullest!
— Chujo Hiroto (@chujohiroto) February 2, 2024
Regardless of how popular Palworld is, spending that sort of money on servers is going to make a dent in revenue. However, looking at the game’s growing popularity, the server costs might be just a small price to pay.
Palworld has reached 19 million copies sold since its launch three weeks ago on 18 January. Palworld slowly became one of the most-played games on Steam reaching a peak of 2,101,867 active players on 27 January. Since then, players have dropped off from the game but it still manages to peak at least a million daily players. This doesn’t even take into account Xbox Game Pass players.