Phil Spencer has addressed the latest wave of feedback from gamers regarding Baldur’s Gate 3’s launch. If you missed it, Larian Studios announced that Baldur’s Gate 3 would launch on Xbox Series X and S later this year. This is after the game was delayed due to the couch co-op mode on the Series S simply wasn’t possible due to hardware restrictions.
Larian Studios managed to come to an agreement with Microsoft and remove co-op on the Xbox Series S and keep the mode on the Xbox Series X. While Microsoft has promised console parity across both platforms, that is no longer the case with Baldur’s Gate 3.
Phil Spencer now says that missing features on the Xbox Series S is nothing new and owners of the console understand that games aren’t going to run the same way. He claims there’s no future where Microsoft will drop the Series S.
In an interview with Eurogamer, the Xbox boss says that Xbox Series S games already ship with missing features such as ray tracing. Spencer claims that even Microsoft’s first-party titles aren’t the same across the Xbox Series X and S. He says that Xbox Series S owners understand they not going to run the same way.
“I don’t see a world where we drop S. In terms of parity, I don’t think you’ve heard from us or Larian, that this was about parity. I think that’s more that the community is talking about it. There are features that ship on X today that do not ship on S, even from our own games, like ray-tracing that works on X, it’s not on S in certain games. So, for an S customer, they spent roughly half what the X customer bought, they understand that it’s not going to run the same way.”
Baldur’s Gate 3 launches on 2 September for PS5 early access and 6 September for Standard Edition owners.