We already know that the PS5 is a massive console because it requires an advanced cooling system. So much so that Sony spend two years developing and researching a liquid metal cooling unit for the CPU. The previous teardown revealed the massive double-sided fan which used to disperse heat throughout the console and spit it out on the top of the device. However, it seems the fan is a lot more advanced than we thought. According to Sony, they plan on adjusting it in the years ahead through firmware updates.
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Speaking with 4Gamer.net, PlayStation’s Yasuhiro Otori revealed that the company will optimise the fan speed in the future. Otori claims the PS5 has three temperature sensors on the mainboard that controls the fans speed. The fan spins at a certain speed depending on the internal temperature of the APU and the highest temperature of the three sensors. These sensors will let Sony gather data regarding how hot the console gets during which games and the company can optimize the speed as they learn more about the user’s environment.
[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#33EAFF” class=”” size=”21″]“Various games will be released in the future, and data on the APU’s (Accelerated Processing Unit) behaviour in each game will be collected. We have a plan to optimise the fan control based on this data.”[/perfectpullquote]
In short, Sony can turn down the fans after learning how they perform in certain games. In addition, the company can also increase them if the system starts running hotter than usual. The PS4 included a similar sensor to detect the heat of the console. However, the sensors could not collect data and send it back to Sony in order to adjust the fan speed as the PS5 can. While many users won’t even notice this going on, it is nice to know Sony has thought of everything when it comes to the cooling of the PlayStation 5.
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