No Man’s Sky creator Sean Murray says he isn’t nearly done working on content and updates for the game. No Man’s Sky, which just recently received a free Sentinel update this week, was released back in 2016 and was highly criticized for being bland, and sadly a lie. It was even called No Man’s Lie at one stage. However, after 19 major content updates, the game is thriving with new things to do and many of the promised features left out at launch are now available.
Sean Murray says that each and every update that comes to No Man’s Sky inspires him to work on something new for the game. The updates inspire more and more ideas he says.
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Murray says that he currently has a bucket list of items he is working through and while he has released a load of new content for the game, the list never seems to get any shorter. He is constantly finding new ways to add features into No Man’s Sky while also improving the general gameplay.
“I’m amazed that the energy levels are as high now as they’ve ever been. We tend not to talk about what’s on that list publicly but suffice to say we’re not done yet by a long shot.
I like to think that No Man’s Sky is such a large game that we have to paint in broad brush strokes and then each update comes along and fills in some finer detail but also paints more new broad strokes.
That’s certainly the case here. If you look at our patch notes, you’ll see an absolute ton of refinements, but also huge new features too.”
While Sean Murray is working on No Man’s Sky content, we also know Hello Games is working on a new ambitious game at the same time. While details are scarce on the project, Murray has revealed that the game is “huge and ambitious like No Man’s Sky”. However, Murray has confirmed that it is not a sequel.
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Source: IGN