Silent Hill creator Keiichiro Toyama believes that a remake would be much more difficult to make than what Capcom had done with Resident Evil. Speaking to Video Games Chronicle, Toyama stated that Silent Hill‘s mechanics wouldn’t be as easy to bring up to scratch as the Resident Evil remakes, since it wouldn’t be satisfying for fans.
Silent Hill rumours still continue to float around the gaming world, with previous reports ranging from remakes to remasters and even Hideo Kojima’s Silent Hills being revived. However, none of them hold any weight at the moment. While publisher Konami promises to lean more into AAA game development again, it’s hard to say whether or not Silent Hill will get the spotlight in their plans.
However, Toyama believes that if a remake were to happen, it wouldn’t be as simple as what Capcom managed to achieve with their Resident Evil remakes. He stated:
“I think [Silent Hill] would be harder to remake than [Resident Evil], because the gameplay as a concept is a little older. It’s not an action game where you can just refine the action as in Biohazard, to bring Silent Hill up to current standards or to polish up the graphics, the fans wouldn’t be satisfied. That’s not what it was about — how beautiful it was. I think you’d have to rethink the concept to make it interesting to fans.
If there was to be a new entry in the future I would obviously be very interested in it as one user. I know there are many games that followed in the footsteps of Silent Hill today, so I would particularly like to know what a new entry would leave and change from the original.”
From a game design standpoint, this makes a lot of sense. Silent Hill wasn’t as straight-forward as Resident Evil when it came to its core game mechanics. Any changes, whether deliberate or not, to the formula would result in a divisive reception from fans. That said, Toyama seemingly welcomes the idea of other developers putting their own spin on the Silent Hill blueprint. Numerous modern games, from The Medium to Visage, all took inspiration from the acclaimed horror series. A remake would need to deliver something fresh without jeopardizing the original games.
Toyama is currently leading his new company, Bokeh Game Studio, who are hard at work on their upcoming horror game Slitterhead, revealed at the recent Game Awards.
Source: Video Games Chronicle