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Skull and Bones Reportedly Releasing in February 2024

Skull and Bones has yet another rumoured release date and this time, we’re potentially looking at February next year. The sea-faring adventure title has been delayed countless times over the past few years and even through some development overhauls. According to a new report, Ubisoft is planning to release the game on 16 February 2024

The report comes from Insider Gaming, which has a decent track record of accurate leaks. The outlet claims that Skull and Bones is eyeing a release date on 16 February next year, which falls in line with the Ubisoft’s announced plans to release it in the Q4 FY23-24 period (ending March 2024). Beyond that, we have little to no information on when we can expect the game to surface again.

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The most likely place for Skull and Bones to appear with this release date is The Game Awards in December, the last major gaming event of the year.

A closed beta was held for Skull and Bones back in January and according to testers, it was still in rough shape. Among the many things criticised in the early build of the game was its incredibly slow pacing and progression, often directionless objectives and naval combat that takes way too long to get exciting. Hopefully Ubisoft took plenty of notes and used the spare time in development to refine these issues.

A few months ago, Skull and Bones lost its creative director, Elisabeth Pellen. A Ubisoft spokeperson told Kotaku that it was perfectly natural for a creative director to leave a project once their work had been completed, leading many to believe that the game was at least close to completion.

In other news, Ubisoft’s next major title, Avatar: Frontiers of Pandora, is scheduled to release next month. We had the opportunity to preview the anticipated game; you can read our full impressions right here.

Source: Insider Gaming

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Editor-in-Chief of Nexus Hub, writer at GLITCHED. Former writer at The Gaming Report and All Otaku Online. RPG addict that has wonderful nightmares of Bloodborne 2.

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