Sony has confirmed that half of its planned live service games have been delayed at the company. At the moment, there are 12 live service titles in development at various PlayStation Studios. Of which, they were all expected to launch by the end of March 2026. Sony says that only 6 of these games will make the initial March 2026 launch window. The other remaining half have been delayed indefinitely.
Sony recently partnered with Bungie, the studio behind Destiny 2 for a “rigorous portfolio review” of these live service games. As a result, the company decided to delay multiple titles to ensure the best possible experience for players. Keep in mind that Bungie hasn’t done so well itself when it comes to its live service mammoth Destiny 2. The company recently reported a 47% drop in expected revenue and a lower-than-ever pre-order rate for The Final Shape expansion.
After this portfolio review, reports claim that Sony has “scaled things back” across multiple games. One title is the upcoming The Las of Us: Factions which was originally expected to launch this year. It has, however, been delayed indefinitely. Reports claim that Bungie was brought on board to evaluate the game’s live service mechanics and Naughty Dog is reworking content as a result.
During the recent financial call, Sony President, COO and CFO Hiroki Totoki confirmed that all in-development live-service games have been reviewed and delays have been set in place.
“We are reviewing this… we are trying as much as possible to ensure these games are enjoyed and liked by gamers for a long time. Of the 12 titles, six titles will be released by FY25 – that’s our current plan. The remaining six titles, we are still working on that.”
Totoki san confirmed that these games aren’t the only new titles in development at PlayStation Studios. Players can expect other first-party games in the future too.
“That’s the total number of live service and multiplayers titles and mid-to-long-term we want to push this kind of service and that’s the unchanged policy of the company. It’s not like we stick to certain titles, but game quality should be the most important thing.”