David Grivel, the director behind the upcoming Splinter Cell remake, has left Ubisoft after 11 years of working at the studio. Grivel didn’t give a reason for his departure, but simply stated that it was “time for (him) to go on a new adventure.”
Grivel worked at Ubisoft for over a decade, originally starting at Ubisoft Paris where he worked on Ghost Recon: Future Soldier before moving to Ubisoft Toronto to develop games like Splinter Cell Blacklist, Assassin’s Creed Unity and Far Cry 4, 5 and 6. Grivel was tapped to direct the Splinter Cell remake which Ubisoft already confirmed to be in development last December.
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It’s claimed that the Splinter Cell remake is being developed on Ubisoft’s Snowdrop engine, the same engine used for The Division and the upcoming Avatar: Frontiers of Pandora as well as an unannounced Star Wars project.
The remake of Splinter Cell will be the first entry in the series in over a decade. Development sources previously told Video Games Chronicle that the remake was put into production as a means of winning back fans who were frustrated by seeing Splinter Cell and protagonist Sam Fisher only appear in mobile and VR games over the last ten years.
Splinter Cell isn’t the only remake currently in development at Ubisoft. The studio is also remaking Prince of Persia: The Sands of Time, though reports indicate that it might be going through a rough time in development as it switched studios earlier this year.
Another game stuck in limbo at Ubisoft is Beyond Good and Evil 2, which recently broke the record for the longest game in development ever. Ubisoft has yet to provide any concrete updates on the anticipated sequel, though some playtesters reported in September that it “lacked direction” and was still very rough around the edges.
Source: Video Games Chronicle